It played differently from those games, too, with fighting game-style special moves, distance and close-up fighters, and plenty of secrets to discover. It looked different from classics titles like Double Dragon and Final Fight, with an anime-inspired aesthetic and bold color choices. But Little Fighter 2 shook things up in a number of ways. The game is a beat-em-up, a genre that was more or less dead at the time, seen as outdated and repetitive. Nobody I knew had ever played Little Fighter, but that didn’t stop the sequel from exploding into popularity online and among my friends in the early 2000s. One of the most memorable games of this era for me is Little Fighter 2.ĭeveloped by Marti Wong and Starsky Wong in 1999, Little Fighter 2 was the sequel to an earlier title put out in 1995. ![]() Dial-up connections were still common, and the smaller a game’s file size, the easier it was to download and install - not just on your home computer, but illicitly on school and workplace machines too. In the early 2000s, one of the greatest virtues any indie PC game could have was portability.
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